NEW TUTORIALS ARE AT THE BOTTOM
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#1: SOFTIMAGE|XSI
and mental ray Setting up a scene for Global Illumination using SOFTIMAGE|XSI (English) (This tutorial is also avaliable in German) (This tutorial is also avaliable in Korean) (This tutorial is also avaliable in Turkish) (This Tutorial is also Avaliable in French) (This Tutorial is also Avaliable in Spanish) By Ed Harriss - Website How to use Global Illumination Final Gathering to create realistic lighting effects. (Written for XSI 1.0 and 1.5) |
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#2: SOFTIMAGE|XSI
SOFTIMAGE|XSI Expressions made easy(English) (This Tutorial is also Avaliable in French) (This tutorial is also avaliable in Turkish) Drag and drop is quick and easy way to create expressions. (Written for XSI 1.0) |
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#3: SOFTIMAGE|XSI
and mental ray Layering textures and materials using the alpha channel in SOFTIMAGE|XSI (English) (This Tutorial is also Avaliable in Korean) (This Tutorial is also Avaliable in French) (This tutorial is also avaliable in Turkish) Learn how to control texture transparency with the alpha channel in XSI. |
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#4: SOFTIMAGE|XSI
and mental ray Independent control of Specular Highlights (English) (This tutorial is also avaliable in French) (This tutorial is also avaliable in Turkish) Place specular highlights anywhere on your object. Regardless of where the light sources are located in the scene. Update! There are now VBS versions. English or French |
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#5: SOFTIMAGE|XSI
and mental ray How to use the Lightning Volume Shader in SOFTIMAGE|XSI (English) (This tutorial is also avaliable in Turkish) (This tutorial is also avaliable in Korean) Create awesome lightning effects with just 2 spheres and a cube! |
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#6: SOFTIMAGE|XSI Ploygon Modeling: Subdivision Surfaces (English) (This tutorial is also avaliable in Turkish) (This tutorial is also avaliable in Chinese) (This tutorial is also avaliable in Korean) (This tutorial is also avaliable in Italian) (and this tutorial is also avaliable in French) Create a complex flying animal from just one cube! |
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#7: SOFTIMAGE|XSI Ploygon Modeling: Set Edges/Vertex Crease Value (English) (This tutorial is also avaliable in Turkish) (This tutorial is also avaliable in French) (This tutorial is also avaliable in Italian) Learn how "Hard Edges" and "Crease Values" can improve your Subdivision models. |
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#8: SOFTIMAGE|XSI Vertex Painting for SOFTIMAGE|XSI (English) (This tutorial is also avaliable in Turkish) (This tutorial is also avaliable in Korean) (This tutorial is also avaliable in French) Use vertex painting to "paint" color and transparency on to your objects. |
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#9: SOFTIMAGE|XSI Creating a Nebula in SOFTIMAGE|XSI (English) (This tutorial is also avaliable in Turkish) (This tutorial is also avaliable in Italian) A little walkthrough demonstrates an easy way to create a CG nebula. |
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#10: SOFTIMAGE|XSI Basics of the SOFTIMAGE|XSI interface (English) (This tutorial is also avaliable in French) (This tutorial is also avaliable in Turkish) (This Tutorial is also Avaliable in Spanish) Tips and advice to optimize and take full advantage of XSI technology |
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#11: SOFTIMAGE|XSI The Basics of SOFTIMAGE|XSI Subdivision Surfaces (English) Learn how to take advantage of the subdivision surface tools in SOFTIMAGE|XSI by modeling a Labrador. |
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#12: SOFTIMAGE|XSI Modeling a Dog using Subdivision Surfaces (English) Written by - Roger Rosa - Website Learn how to take advantage of the subdivision surface tools in SOFTIMAGE|XSI by modeling a Labrador. |
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#13: SOFTIMAGE|XSI Character Setup in XSI 1.5 (English) (This tutorial is also avaliable in Spanish) Learn how to easily set up your character for animation. The Stefan Andersson way! |
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#14: SOFTIMAGE|XSI
and mental ray Elliptical Filtering (English) By Dave Lajoie - Website Speed up your renders with the power of Elliptical Filtering. |
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#15:SOFTIMAGE|XSI
and mental ray Cubic Environment Mapping (English) By Dave Lajoie - Website Cubic 1 mapping, what it's advantages are and how to layout environment maps for use with it. |
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#16: SOFTIMAGE|XSI
and mental ray Text Extrusion through displacement mapping (English) (This tutorial is also avaliable in Korean) By Dave Lajoie - Website Extrude text using SOFTIMAGE|XSI's excellent displacement mapping and control the detail using its adaptive tesselation controls. |
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#17: SOFTIMAGE|XSI
and mental ray The Cross Hatch Shader Tutorial(English) By Dave Lajoie - Website Use the rgb intensity of a lambert illumination node to drive texture line thickness, in order to create a "cross hatching" effect. |
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#18: SOFTIMAGE|XSI
and mental ray Incidence Toon Rendertree (English) By Dave Lajoie - Website An alternative to the Toon shader. Learn how to use the Incidence node to drive a color_interpolate node to ink the coutour of an objects surface. |
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#19: SOFTIMAGE|XSI
and mental ray Interactive displacement map painting(English) By Dave Lajoie - Website Paint color on vertices, use a shader to extract that information and displace the surface wth it. |
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#20: SOFTIMAGE|XSI
Creating Scripts and Toolbars for Modeling(English) (This tutorial is also avaliable in French) Paint color on vertices, use a shader to extract that information and displace the surface wth it. |
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#21: SOFTIMAGE|XSI
SOFTIMAGE|XSI 1.5 Polygon Modeling Tutorial: Jellyfish(English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION (This tutorial is also avaliable in Korean) Model a jellyfish using subdivision surfaces. The "Anthony Rossano" way! |
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#22: SOFTIMAGE|XSI
and mental ray MASSIVE SOFTIMAGE|XSI TUTORIAL ARCHIVE(English) Softimage.com has a large collection of Self paced learning: tutorials. From modeling and anmation to rendering and lighting. |
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#23: SOFTIMAGE|XSI
and mental ray SOFTIMAGE|XSI Mesmer Tutorials (English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION Mesmer.com has a large collection of SOFTIMAGE|XSI tutorials in the Mesmer distance learning section. |
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#24: SOFTIMAGE|XSI
and mental ray Rapid Caustic Tutorial (English) (This tutorial is also avaliable in French) (This tutorial is also avaliable in Chinese) (This tutorial is also avaliable in Spanish - Escena.zip ) Create realistic caustic effects using a photon emiting light! |
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#25: SOFTIMAGE|XSI
and SOFTIMAGE|3D Importing a character from SI3D into XSI(English) Here we will look at a problem with the face shapes, how to fix it and how to set up an easy-to-use facial animation slider setup. |
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#26: SOFTIMAGE|XSI
Curse of the NURBS!(English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION Chris Maraffi's has a very cool tutorial on Modeling with NURBS Surfaces. Check it out! |
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#27: SOFTIMAGE|XSI
Rendering Optimization in SOFTIMAGE|XSI(English) Speed up your renderings with these optimization tips and tricks. |
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#28: SOFTIMAGE|XSI
Realistic Lighting: Global Illumination and Final Gathering(English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION (This tutorial is also avaliable in Korean) Create realistic lighting effects using mental ray with Global Illumination and Final Gathering effects. |
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#29: SOFTIMAGE|XSI Adam Sale - Joncrow Entertainment Animation Tutorials(English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION A collection of Tutorials on animation in XSI and beyond. From Adam Sales web site: Joncrow Entertainment. |
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#30: SOFTIMAGE|XSI 3D Math 101(English) Sin and Cos are the first trigonometry functions that you learn in your early school days, this tutorial briefly summarizes their common usage. |
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#31: SOFTIMAGE|XSI 3D Math 102(English) Using the information that you learned in 3DMath101... Model DNA! |
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#32: SOFTIMAGE|XSI Animate Tank Treads with Expressions(English) Learn to create an expression driven tank transport. |
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#33: SOFTIMAGE|XSI Basic XSI cloth tutorial(English) (This tutorial is also avaliable in Chinese) This tutorial explains what kind of basic setup can be done with XSI cloth. |
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#34: SOFTIMAGE|XSI
and Maya Maya2SOFTIMAGE|XSI (English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION A very cool tutorial on converting your Maya info to SOFTIMAGE|XSI |
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#35: SOFTIMAGE|XSI Secondary animation using expressions (English) Avid South Africa's web site (www.avid.co.za) has a very cool animation tutorial: There is an animation on a character's head but no secondary animation on the ears. In this tutorial you are going to add it in. Thanks to Matt Lowery for this tutorial |
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#36: SOFTIMAGE|XSI Multiple particle emitters with only one cloud(English) This tutorial explains how to setup multiple emitters using only one cloud. The reason why we have to do that instead of creating two cloud system is because XSI Particles uses a volume shader that when overlapping, creates artifacts at rendering time.. |
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#37: SOFTIMAGE|XSI How to cap holes in Softimage XSI v 1.5(English) This tutorial explains how to cap holes in extruded polygons. A script is included to automate the task as well. |
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#38: SOFTIMAGE|XSI SOFTIMAGE|XSI v 1.5 Breakthrough Features Video Tuorials (English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION 12 XSI Tutorials in Quicktime format. They cover: Modeling, Polygonal Modeling, Subdivision Surfaces, Curves and Surfaces, Surface Meshes, Manipulation, Animation Mixer, Dopesheet, Proxy Parameters, Simulation, Interactive Rendering, Texture Editor, Spreadsheet, and Net View. |
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#39: SOFTIMAGE|XSI SOFTIMAGE|XSI 1.5 NAB Video Tutorials (English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION For a more in-depth look at SOFTIMAGE|XS... Shown here are but a few of the powerful new features in v.1.5 in QuickTime format. Animation Mixer, interactive Render Region, Net View, Polygonal Modeling, intelligent Transitions, Equalizing animation, Particles, Render Tree, Applying Shaders, Final Gathering, Referenced Models and Face Maker. |

| Tutorial
#40: SOFTIMAGE|XSI
or 3D and Photoshop
Animated GIF tutorial(English) Create a simple animated gif using Either SOFTIMAGE|XSI or SOFTIMAGE|3D and Adobe ImageReady. |
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#41: SOFTIMAGE|XSI
Shape Animation Tutorial(English) Set up controls for "Bernie the Turtle" to get some nice shape animation effects..... The "Stefan Andersson" way! =) |
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#42: SOFTIMAGE|XSI
Muscle Animation Tutorial(English) Learn how to animate a shape using the "link with" command. Again, thanks to Stephan Andersson. |
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#43: SOFTIMAGE|XSI
Displacement Mapping(English) By Peter Shin - Homepage Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION Learn how to create detailed displacement mapping effects on fairly low resolution objects. |
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#44: SOFTIMAGE|XSI
Bump Mapping for Beginners(English) By Peter Shin - Homepage Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION Bump mapping in XSI. |
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#45: SOFTIMAGE|XSI
Create a "Knight" chess piece using Subdiv Modeling(English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION By Peter Shin - Homepage Subdiv Modeling for beginners in XSI. |
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#46: SOFTIMAGE|XSI
Final Gathering in XSI(Korean/English Hybrid Tutorial) More Information on the metallic effect can be found here: METAL(Korean) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION By Peter Shin - Homepage Subdiv Modeling for beginners in XSI. |
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#47: SOFTIMAGE|XSI
Mixing Bumpmaps with Vector Math(English) By Andy Hayes As you are aware, bump maps don't blend with mixing nodes in XSI. This tutorial shows how to blend bump maps using maths nodes in the render tree. |
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#48: SOFTIMAGE|XSI
Poly Texturing Primer(English) By Michael Isner - Webpage Comprehensive explanations on polygon texturemapping. If you like texturing (especially UV texturing) then you don't want to miss this one! |
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#49: SOFTIMAGE|XSI
Custom Muscle Bulge IK Setup Video(No Sound) By Miquel - Webpage Wach this small video (700k) to see how Miquel sets up his IK to for Auto Muscle Deformations. |
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#50: SOFTIMAGE|XSI
Gimbal Lock Tutorial(English) Solve the problems of Gimbal Lock..... The "Stefan Andersson" way! =) |
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#51: SOFTIMAGE|XSI
Converting Shaders to XSI (English) By Nanomation Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION This tutorial will show you how to integrate custom shaders into Softimage XSI running under Windows NT. Most shader code that runs under Soft 3D with mental ray2.1 will run under XSI simply by creating new configuration files. |
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#52: SOFTIMAGE|XSI
XSI Toon Rendering (English) By Michael Arias Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION This tutorial will show you how toon rendering works in XSI. |
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#53: SOFTIMAGE|XSI
What is Final Gathering? (English) By Manny Papamanos (This Tutorial is also Avaliable in Japanese) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION It's a rendering option that yields extremely realistic shading effects and is a lot less time consuming than radiosity. This is a simple tutorial made with XSI 1.5. |
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#54: SOFTIMAGE|XSI
Scary Skeletons (Chinese) By Chris Maraffi Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION "The main advantage of using IK is that it is faster to animate and edit the translation of one effector/IK handle, than to animate and edit the rotation of many joints using FK. On the other hand, FK is best used on skeletons that require high degrees of freedom when animating." |
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#55: SOFTIMAGE|XSI
Video Walkthrough (English) By Paulo de Andrade and Mark Schoennagel Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION In this video walkthrough, Softimage's Senior 3D Animator Mark Schoennagel shows us some of the many cool features available in version 1.52 of Softimage XSI. (Requires QuickTime 5). |
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#56: SOFTIMAGE|XSI
Inverse Kinematics/Forward Kinematics Tutorial(English) While we wait for XSI 2.0 to arrive with it's auto IF/FK switching system we'll make do with this supercool tutorial. Again, thanks to Stephan Andersson!!! |
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#57: SOFTIMAGE|XSI
How to convert .3ds, .obj, .md3 etc to Softimage and XSI file format whilst keeping the UV info intact Tutorial(English) This tutorial will show you a pretty fool-proof way to get most existing object UV info into and out of Softimage or XSI with .3ds, .obj or .md3 format. Thanks to Bob Tekano for this one! |
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#58: SOFTIMAGE|XSI
Video Tutorial: Martin Belleau Modeling Demo (No Sound) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION This demo was to show how easy it is to model in XSI. In this case, it is a Starship starting from a cylinder |
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#59: SOFTIMAGE|XSI
The Martin Belleau tutorial section (English) Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION Cool tutorials for SOFTIMAGE|XSI. |

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#60: SOFTIMAGE|XSI
Applying a bump on a group of objects that already have local textures (English) By Vertexvandal.com Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION This tutorial will show you how to use a single texture to create a bump map accross several objects that already have a different texture on each of them. |
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#61: SOFTIMAGE|XSI
XSI Mentality - Creating Clean Scenes (English) By Vertexvandal.com Using the XSI NETVIEW? Click here: XSI NETVIEW VERSION This is not really a tutorial but rather an explanation and guide of the XSI Mentality as we like to call it. |
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Tutorial #75: SOFTIMAGE|XSI
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Tutorial #76: SOFTIMAGE|XSI
Volume
FX - Advanced Lightning Shader(English) |
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Tutorial #77: SOFTIMAGE|XSI
Manipulating
Environment Shaders in XSI (English) |
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Tutorial #78: SOFTIMAGE|XSI
Setting
up nested Custom Parameters to create Hand pose sliders.(English) |
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Tutorial #79: SOFTIMAGE|XSI
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Tutorial #80: SOFTIMAGE|XSI
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Tutorial #81: SOFTIMAGE|XSI
Shoulder skeleton setup in XSI: The musculature method (English) |