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Glass Specularity
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Caustics describe an effect
of specular photon transmission and are not affected by the glass
reflectivity. The specular values of the transmitting object, in
this case the glass, control the appearance of the caustics.
Reducing the specular color values produces less photon transmission
and more subtle effects. This lower rate of transmission also seems
to increase the required render time.
A value of RGB 0.000
(black) for the specularity produces no transmission of photons
through the material and therefore will produce no caustic effects.
Photons passing thrugh the glass will pick up the specular
colour as they are transmitted so changing the RGB value of the
glass specularity will change both the colour of the glass and the
colour of the caustic effects. This is not actually changing the
photon energy colour at emission which can be adjusted in the light
property editor.
The specular decay value controls the size
of the highlight and has no visible affect on the caustics.
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Glass
Specularity Color Values |
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