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Accuracy
Accuracy specifies the
number of photons which are computed when producing indirect
illumination such as caustics. The number specified is the number of
photons which are considered by the renderer within the area
represented by the Radius.
They do not affect the photon
map itself but change the number of photons
considered from the photon
map when rendering therefore changing this value does not
require the photon
map to be rebuilt.
Accuracy values can range from 1 to
4000 and the default value set in XSI is 100. Specifying an accuracy
value higher than the number of photons actually stored in the photon
map causes Mental Ray to continuously search for photons so that
the rendering process will never finish. The number of photons
considered by the renderer within the radius
are used to define the appearance of the caustic effect. Generally
lower accuracy values are more grainy and larger values are more
blurry.
Refinement of the effect depends on the scene. Low
values can be used for some circumstances such as small highly
localised settings if large bright spots are required. Higher values
will produce a smoother effect and will reduce a grainy effect more
than increasing the number of
photons emitted. Numbers at the highest end of the range do not
produce a significant differance to a localised caustic effect.
Render times are increased with higher accuracy settings as the
renderer has to search for higher numbers of photons in the photon
map.
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